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June 25, 2007  /  Russell Quinn  /  Press 

We have quite a large feature and interview in this month’s XFUNS magazine. It’s a “creative & design magazine” from Taiwan and this month’s fifth anniversary issue featured us alongside people such as Stanley Donwood, Wallzo, Big Active, Hort and Tom Hingston. It’s a lovely magazine and we’re honoured to be included. Oddly enough when we had a piece in Creative Review last year, the cover was the same artwork from Mr. Donwood.

The text was printed in both English and Taiwanese. You can read the interview below and see the whole article here in PDF format.

SPOILED MILK – Russell Quinn

Spoiled Milk is a media collective based in Copenhagen, Denmark. It was co-founded by two graphic designiers, Russell Quinn and Casper Hübertz Jørgensen, in the autumn of 2004 in Bristol, England. The studio later expanded to four people, and it has produced a wide range of work in disciplines that include print design, website construction, illustration, animation, games and short film. Recently, Quinn, who is the studio’s project manager and technical lead, told us more about his latest designs for Jeremy Warmsley’s record sleeve art.

Artist Profile

Name:
Russell Quinn

Age:
28

Horoscope:
Atheistical

City/Nationality:
Copenhagen / British

Art Tools/Technique:
Scissors, crepe paper, pipe cleaners, Photoshop, glitter stars, C++

Favorite Album/EP/Single Art:
Klaus Voormann

Favorite Artist/Musician/Writer:
I was listening to Mount Eerie earlier.

Favorite Type/Genre of Music:
Bleak and woeful, or bubbly and throwaway. Neither includes guns.

Favorite Book:
Denial of Death by Earnest Becker

Favorite Film:
Gulliver’s Travels

Motto:
My school motto was “seize the day”. I had that embroidered on my chest for 7 years. I’m not sure I’ve been associated with one since, which is a shame.

XFUNS:Please Introduce “Spoiled Milk” to the readers of XFUNS.

Spoiled Milk is a small media collective based in Copenhagen, Denmark. We work with a wide range of media from websites, record covers, and traditional print work to online software products and just lately – interior design.

XFUNS:Please introduce yourself briefly, and what is your position in the company?

I am originally from Britain and moved to Denmark two years ago to start Spoiled Milk with my good friend Casper. I am project manager, technical lead, graphic designer and dishwasher loader. I also make sure the windows are shut on the way out.

XFUNS:Can you tell us a little about your studies and how it shaped your work?

I am a computer scientist by education and I spent five years working for Sony writing compilers for the PlayStation. Art was something I did in my spare time and revolved around drawing and making experimental animations. I believe that my hand-crafted and ‘manual’ style developed directly from having to retaliate against my logical and pragmatic side.

XFUNS:What stimulates your creativity?

People and the quirks in their behaviour are a huge influence on me. I also read a lot of textbooks and manuals and like to find little details in their rigid contents that can influence my artwork.

XFUNS:What is your favourite record sleeve art you’ve created in your career?

“I Believe In The Way You Move” from Jeremy Warmsley, because at the time I was obsessed with theoretical concepts about the end of the universe. I spent hours pouring over the theories and the result was cutting the ‘big crunch’ out of tissue paper and using it to illustrate the end of the relationship that’s described in the song.

XFUNS:What is the main concept and key element of your work?

Fragility and a craft aesthetic are common themes. Computers are pretty much unavoidable in modern design, which is why I like making real-world objects and then scanning them in, so everything that’s seen in the final result has actually existed at some point.

XFUNS:What or who is your biggest influence in terms of style?

I always find these questions difficult to answer. I enjoy a lot of styles, but can’t consciously attribute being influenced by them. I mainly thrive on other people’s energy and ideas and if that comes across in their style then it encourages me to run home and create something.

XFUNS:Have you ever confronted any difficulties when creating work?

Musicians are often some of the hardest clients to work with, both from an artistic standpoint and due to the sheer number of people involved in the process. Getting your work approved by the band, the record label, the management, the agent, public relations, and the childhood friend of the bassist can be a very lengthy process. I once spent 12 hours producing a line-drawing of a marching band, only to see it completely discarded in favour of a stock image of a strip light.

XFUNS:Please tell us about Jeremy Warmsley’s “I Promise”, what is the main concept of this design?

Despite the happy pop feel of the song, it is actually about a war veteran who is recalling the time he left his pregnant girlfriend for dead. The warm, playful feeling of the cover matches the style of music, while the poppy fields and small cross hint at the true subject matter.

XFUNS:What techniques are involved during the process of creating this piece?

The poppy field was created from a single flower. I made this from tissue paper, a pipe cleaner and a small piece of an old sock. This was then scanned into the computer many times in different positions and these raw images were used to build up the huge panorama. The small city on the horizon was derived from a cardboard suburb I built for Jeremy’s website.

XFUNS:How do you visualise a record/band/artist?

As you’d expect we always start by listening to the music and researching their current identity and previous artwork. From this we get a general feel of tone and atmosphere, but we enjoy pushing the boundaries of what we can get away with.

XFUNS:What is the future of album art design (CD/Vinyl) as everything goes digital today?

I think the very existence of the album is under threat, never mind the artwork. Playing a group of songs in a predetermined order is a dying habit, along with sitting down at 8pm each week to watch your favourite TV programme. Apple’s attempt to incorporate ‘iconised’ covers onto its iPod seems slightly futile to me. Artwork will, of course, still have its place in posters, videos and associated advertising, but the hardcopy format is already becoming redundant.

XFUNS:What is the most important thing in your life? How does it reflect on your work?

I rarely feel comfortable with what I’m doing or where I am, and as a result always have my sights on the next goal. I would like to think that my work style follows this aspect of my personality.

XFUNS:Would you like to share your current project/future plan with us?

For the next 6 to 12 months I will be attempting to develop Spoiled Milk into a platform where my team and I can have a comfortable environment to work with projects that interest us. We have recently moved into a new studio and expanded to four people, so it’s going to be hard work and determination for the immediate future.

XFUNS:Can you tell us a little of the current/future project of Spoiled Milk.

We’ve just completed a cover, website and music video project for a Copenhagen band called Velour and are about to begin a project of a similar size for another Danish group. Outside of the music industry we’re creating websites for writing communities, murals for offices, games for anti-drug campaigns, and writing our own content management system. In between all this we’re working on a community initiative for our neighbours known only as The Extraordinary Project and a book about being abroad.

XFUNS:Please drop some suggestions to people who want to work as CD/record sleeve designer?

I think everyone knows somebody who’s in a band and wants to put out a CD. If you don’t then buy an instrument and make something yourself! Self publishing your friends’ or your own music is the simplest way to start. Being active in your local music scene could also lead to an opportunity to show what you can do. I was offered my first record sleeve as a result of openly discussing my ideas while on a photography job.


June 18, 2007  /  Russell Quinn  /  News 

Dedicated readers will remember our recent cardboard salvage. Well we’ve already put some of it to work. Only another twenty five buildings to go (and billboards and spray paint and tiny dancing LEDs). Then we just have to drag it out to a nature reserve and take photos.

Lenni raging in a cardboard city


June 16, 2007  /  Russell Quinn  /  Discussion, Press 

I was recently interviewed by YCN regarding beginning, running and evolving a creative enterprise. You can read the entire transcript here.


June 12, 2007  /  Russell Quinn  /  Recommended 

We all use PC’s at Spoiled Milk. This often comes as a shock to visitors, but I’m not sure why. Anyway, our process of cross-browser testing has just been made a whole lot easier with the release of Safari for Windows. Browser Cam was becoming a real pain.

Go and get it now.


June 8, 2007  /  Russell Quinn  /  News 

We’re doing a record cover. It’s going to be excellent, but it requires a lot of cardboard. Last night Casper and I found a whole heap of the stuff at the far end of Støget and duly wheeled it back to the studio on top of our bikes, passing some very envious hjemløse on the way. Lenni is going to be mightily excited when he gets into work on Monday.

Cardboard


June 7, 2007  /  Russell Quinn  /  Discussion 

For a long time it’s seemed that computer science is a rapidly declining discipline. Creating software has become a heavily abstracted activity, with the user hidden from the actual machine by never ending layers of interpreters and frameworks. From speaking to desperate employers, the number of innovative scientists are being diluted with an abundance of so called ‘application developers’. The days of kids growing up with an off-line, close-to-the-hardware computer that offers a raw science challenge are over. The practise of learning things from the ground up and using abstracted, layered languages to simply reduce development time and increase reliability, rather than hide theory (akin to always eating cakes, but never baking one yourself) has been lost.

This of course, is progress. In the same way that a cake lover who never makes one is ignorant to the baking process, the cake bakers are ignorant to churning butter, milling flour and farming eggs. The advancement in cake technology is only possible because the latest generation doesn’t have to start from the ground up and learn the entire process. The progress of all science is obviously based on these knowledge head starts.

However, there is always a danger that chickens stop laying eggs and the whole knowledge tree crumbles. This is analogous to the current problems faced by computer science with concurrency.

Processors are not getting any faster, they have reached the current ceiling of manufacturing technology, so the immediate future is to multiply the number of processors in each device. This of course redefines the entire science(*) and requires new software paradigms. The current methods of solving parallel computing problems (namely threading) are difficult, error prone and only understood by a small number of developers. It might work in several of today’s niche applications, but doesn’t seem to be the answer to the massively cell-based systems of the future. The fundamentals of computer science might be about to change, but are there enough ‘millers’ left to solve the problems and retrain the masses?

Quote from Bryan O’Sullivan, taken from this post by O’Reilly:

“What’s going to really f*** people up, out in the real world, is the programming model. Programming is hard; parallel programming is way the hell harder; compsci courses have turned into [vocational-technical] Java pap; and enrolments in compsci are in any case as lively as the waiting list for the Lusitania the week after it was torpedoed. People want their programming to be easier and more casual, and they’re about to have it jammed into their eye sockets on bamboo stakes instead.”

(*) by this I mean it redefines the entire science for the consumer programmer market, the fundamentals of large-scale concurrent computing have been researched for years, although not adequately solved.


June 5, 2007  /  Russell Quinn  /  Recommended 


June 4, 2007  /  Russell Quinn  /  Discussion 

“This is not just a marketing logo,” said the culture minister, Tessa Jowell, “but a symbol that will become familiar, instantly recognisable and associated with our games in so many ways during the next five years.”

London 2012

So it’s not a poorly implemented ‘nu-rave’, ‘trash’, inspired graphic that alienates the majority of the demographic? Anyone who does think it hits the mark now, certainly wont in 2012.


June 1, 2007  /  Russell Quinn  /  Casein CMS 

We’ve devoted some serious development time this week to Data Carton, our new hosted CMS system. The first iteration of the interface has been finalised and it has already progressed from this to something usable:



Project page showing ‘form’ menu and tear-off data type ‘tools’



An example of the automatic code generation

COPENHAGEN
Spoiled Milk ApS
Nørrebrogade 32, 2.
DK-2200 Copenhagen
Denmark


+45 32 10 05 33
ZURICH
Spoiled Milk Zweign.
Hammerstrasse 11
CH-8008 Zurich
Switzerland


+41 44 586 99 05
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